But I don't like this "leveling up" business. Some of them may get damaged or eliminated entirely that's to be expected. When I play a wargame, I want to just use the mix of units I have. The experience reminds me of a couple pet peeves: (1) I don't really like scenario-based campaign games where the key is to level up and preserve key units, and (2) I hate puzzle-like scenarios that call for replaying until you finally learn the trick to winning. Maybe other players are smarter and don't have my kind of trouble. And if you follow the recommendation and play your first, introductory campaign on Normal setting, you're sure to be defeated by the second scenario-after which you have to replay that scenario again and again and again until you finally get it right.Īnyhow, that's what happened to me. Then you stand to lose the first tutorial scenario if you're not careful. In this one, you take serious damage even when fighting a practice robot in the initial tutorial scene. Most games of this kind ease you in, leading you along in baby steps. What I really don't appreciate, however, is that the game is so hard. The icons are cute, but they're tiny, and the only way to know what you're looking at is to hold the cursor over the icon and read the info on the unit. One thing I don't appreciate is that it's so hard to tell the good guys from the bad guys. It's a turn-based wargame, somewhat like Fantasy General. It's a pretty game, and it runs well, and it's a clever design, I suppose. Barely into an intro campaign, and I'm already regretting it, remembering why I uninstalled it a few years ago. Downloaded and installed The Battle for Wesnoth. People keep recommending it, and I bit once again.
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